The future of Ashes of Mankind is here and it’s packed with ambitious updates, groundbreaking innovations, and a whole lot of action. During a special roadmap reveal, Adrien, Rod, and Doug broke down everything that’s coming in 2025, from Citadels and Empires to new monetization mechanics and a game-changing ranked system.


Let’s get to it.





Q2 2025: Combat, Customization & Economy Tweaks

Citadels: Combat Overhaul & Dynamic Missions

Q2 is all about getting the Citadels experience right, making combat tighter, looting more rewarding, and the overall gameplay smoother. Here’s what’s coming:

  • Combat & Customization Overhaul: Expect an additional stance (pruning), improved animations, and more realistic weapon handling.
  • Health & Armor System Finalization: Balancing survival mechanics for a more immersive experience.
  • Gear & Loot System Revamp: New loot mechanics, expanded gear options, and item rarity tiers.
  • Dynamic Missions & Hostage Rescues: More mission variety to keep things fresh.
  • Optimization Improvements: A continued effort to make the game run better for everyone.

Empires: Monetization & Tokenomics

On the Empires side, things are ramping up as the economy takes shape:

  • Monetization & Balancing: Fine-tuning resource earning, trading, and spending.
  • $ASH Tokenomics: Release tokenomics detailing how the in-game economy functions and how players can earn and use $ASH.
  • Deeper Citadels-Empires Integration: The first step toward a fully connected AoM universe.


Q3 2025: Persistence & Ranked Play

Citadels: Persistent Sessions & Ranked Play

We’re taking things to the next level with persistence and competitive gaming:

  • Persistent Sessions: The Citadel becomes an ongoing, living world.
  • Character Progression & Advanced Crafting: Upgrade weapons and fine-tune your playstyle.
  • Ranked Play: A never-before-seen system where survival, loot quality, and strategy determine your rank.
  • Leaderboard System: Track your progress and prove you’re the best.

Empires: Corporations, Freelancers & Staking

Big moves for the Empires economy:

  • Corporations & Freelancers Soft Launch: Corporations dominate the economy, freelancers take on jobs, both shaping the in-game market.
  • $ASH Staking System: Lock $ASH tokens for rewards and in-game benefits.


Q4 2025: Open World & Full Empires Launch

Citadels: Open World Begins

By the end of 2025, Ashes of Mankind will truly begin its evolution into an open-world experience:

  • Open World Exploration: Move beyond the Citadel into the wild.
  • Final Optimization Pass: Ensuring smooth performance for all players on more devices.

Empires: Full-Scale Economic Warfare

The Empires experience reaches its full form:

  • Final Empires Launch: all systems go. Fully operational in-game economy with production, trading, and staking.
  • Seamless Player-Driven Economy: Empires degens, Citadels players, all interacting without even realizing they’re using Web3.


Final thoughts

This Ashes of Mankind roadmap isn’t just a list of updates, it’s the blueprint for a gaming revolution, something that the space hasn’t seen before. Whether you’re diving into Citadels combat, shaping the economy in Empires, or just staking $ASH for rewards, 2025 is shaping up to be a defining year.

Please bear in mind that while we are fully committed to delivering this roadmap on time, game development is unpredictable, and delays or adjustments may occur.

Whether you play or just lurk, join our Citadels Game Nights, share your feedback, and get ready because AoM is about to change the game.

Meet you in the Citadel ⚔️🔥